(整理)怎样在点阵屏上绘图 - 基于LCD12864三 下载本文

内容发布更新时间 : 2024/5/20 0:26:17星期一 下面是文章的全部内容请认真阅读。

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TimeMenu[0].ChildrenMenus = &Null; TimeMenu[0].ParentMenus = MainMenu;

TimeMenu[1].MenuCount = 4;

TimeMenu[1].DisplayString = \ TimeMenu[1].Subs = DateSet; TimeMenu[1].ChildrenMenus = &Null; TimeMenu[1].ParentMenus = MainMenu;

TimeMenu[2].MenuCount = 4;

TimeMenu[2].DisplayString = \ TimeMenu[2].Subs = AlertSet; TimeMenu[2].ChildrenMenus = &Null; TimeMenu[2].ParentMenus = MainMenu;

TimeMenu[3].MenuCount = 4;

TimeMenu[3].DisplayString = \ TimeMenu[3].Subs = NullSubs;

TimeMenu[3].ChildrenMenus = MainMenu; TimeMenu[3].ParentMenus = MainMenu; }

/************************************************************** * 函数说明:根目录初始化 *

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**************************************************************/ void MainMenuInit(void) {

MainMenu[0].MenuCount = 3;

MainMenu[0].DisplayString = \ MainMenu[0].Subs = NullSubs;

MainMenu[0].ChildrenMenus = TimeMenu; MainMenu[0].ParentMenus = &Null; MainMenu[1].MenuCount = 3;

MainMenu[1].DisplayString = \ MainMenu[1].Subs = NullSubs;

MainMenu[1].ChildrenMenus = VoiceMenu; MainMenu[1].ParentMenus = &Null; /*

MainMenu[2].MenuCount = 3;

MainMenu[2].DisplayString = \ MainMenu[2].Subs = NullSubs;

MainMenu[2].ChildrenMenus = RobotMenu; MainMenu[2].ParentMenus = &Null; */

MainMenu[2].MenuCount = 3;

MainMenu[2].DisplayString = \ MainMenu[2].Subs = NullSubs;

MainMenu[2].ChildrenMenus = FlashMenu;

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MainMenu[2].ParentMenus = &Null; }

struct MenuItem (*MenuPoint) = MainMenu; short DisplayStart = 0; short UserChoose = 0; short DisplayPoint = 0; short MaxItems; /***************************** * Struct MenuItem: * * short MenuCount; * * char *DisplayString; * * void (*Subs)(); * * MenuItem *ChildrenMenus;* * MenuItem *ParentMenus; * *****************************/ /*********************** * 函 数 声 明 区 * ***********************/ extern void ClearWatchDog(); void MenuInitialation(void); void SystemInitialation(void); void ShowMenu(void); short GetKeyNum(void);

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/************************************************************** * 函数说明:系统初始化函数 * **************************************************************/ void SystemInitialation(void) {

Init_sys();

Enable_LCD(); //初始化字库 函数定义在Splc501sys.asm MenuInitialation(); //初始化菜单 GRAPH //图形初始化 }

/************************************************************** * 函数说明:目录初始化函数 * **************************************************************/ void MenuInitialation(void) {

MainMenuInit(); TimeMenuInit(); VoiceMenuInit(); RobotMenuInit(); FlashMenuInit(); }

/************************************************************** * 函数说明:目录显示函数 * **************************************************************/

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void ShowMenu(void) {

short n = 0;

MaxItems = MenuPoint[0].MenuCount; DisplayPoint = DisplayStart; if (MaxItems >= 4) {

for (n = 0;n<4;n++) {

LOCATE(n+1,1);

PRINT(MenuPoint[DisplayPoint].DisplayString);

if ((DisplayPoint) == UserChoose) {

BOX(1,n*16+1,126,(n+1)*16-2,1,1); }

DisplayPoint +=1;

if ((DisplayPoint) == (MaxItems)) {

DisplayPoint = 0; } }

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